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    Table of Contents
   Title Page
   Copyright Page
   Dedication
   Epigraph
   Acknowledgements
   Chapter 1 - Alumni
   Chapter 2 - Fraternity
   Chapter 3 - Collegium
   Chapter 4 - Activity
   Chapter 5 - Complexity Theory
   Chapter 6 - Looking In, Looking Out
   Chapter 7 - Catalyst
   Chapter 8 - Fast-Forwarding
   Chapter 9 - Power Plays
   Chapter 10 - Seduction
   Chapter 11 - Sea Change
   Chapter 12 - Formalities
   Chapter 13 - Winds and Tides
   Chapter 14 - Reflections
   Chapter 15 - A Damned, Foolish Thing
   Chapter 16 - Payloads
   Chapter 17 - Strike One
   Chapter 18 - Easter Egg
   Chapter 19 - Strike Two, 1-800-RUN
   Chapter 20 - Strike Three
   Chapter 21 - Navy Blue
   Chapter 22 - The Global Dimension
   Chapter 23 - Catching Up
   Chapter 24 - Running in Place
   Chapter 25 - All the King’s Horses
   Chapter 26 - Catch-up
   Chapter 27 - Piling On
   Chapter 28 - Transmissions
   Chapter 29 - Written Records
   Chapter 30 - Why Not?
   Chapter 31 - The How and the What
   Chapter 32 - Special Report
   Chapter 33 - Reversal Points
   Chapter 34 - All Aboard
   Chapter 35 - Consequences
   Chapter 36 - Consideration
   Chapter 37 - Going Deep
   Chapter 38 - The River Rubicon
   Chapter 39 - Eyes First
   Chapter 40 - Foxes and Hounds
   Chapter 41 - CTF-77
   Chapter 42 - Lightning Strikes
   Chapter 43 - Dancing to the Tune
   Chapter 44 - from one who knows the score...
   Chapter 45 - Line of Battle
   Chapter 46 - Detachment
   Chapter 47 - Brooms
   “A harrowing tale ... Clancy keeps you riveted with political intrigue and military maneuvering [and] sends you rushing headlong to the book’s stunning conclusion.”
   —USA Today
   “A heart-stopping climax.”
   —Publishers Weekly (starred review)
   DEBT OF HONOR
   Number-one bestselling author Tom Clancy takes a bold, incisive look at what our nation’s leaders are calling “the new world order.” The time and place: a world at peace, where yesterday’s enemies are tomorrow’s allies. The players: Jack Ryan as the new U.S. President’s National Security Advisor, and his CIA colleagues, John Clark and Domingo Chavez. The crisis: a shocking chain of events in which the wages of peace are as fully complex—and devastating—as those of war.
   “A SHOCKER!”
   —Entertainment Weekly
   “Breathtaking.”
   —Los Angeles Times
   “[A] crackling good read.”
   —Patrick Buchanan, The Washington Times
   Novels by Tom Clancy
   THE HUNT FOR RED OCTOBER
   RED STORM RISING
   PATRIOT GAMES
   THE CARDINAL OF THE KREMLIN
   CLEAR AND PRESENT DANGER
   THE SUM OF ALL FEARS
   WITHOUT REMORSE
   DEBT OF HONOR
   EXECUTIVE ORDERS
   RAINBOW SIX
   THE BEAR AND THE DRAGON
   RED RABBIT
   THE TEETH OF THE TIGER
   SSN: STRATEGIES OF SUBMARINE WARFARE
   Nonfiction
   SUBMARINE: A GUIDED TOUR INSIDE A NUCLEAR WARSHIP
   ARMORED CAV: A GUIDED TOUR OF AN ARMORED CAVALRY REGIMENT
   FIGHTER WING: A GUIDED TOUR OF AN AIR FORCE COMBAT WING
   MARINE: A GUIDED TOUR OF A MARINE EXPEDITIONARY UNIT
   AIRBORNE: A GUIDED TOUR OF AN AIRBORNE TASK FORCE
   CARRIER: A GUIDED TOUR OF AN AIRCRAFT CARRIER
   SPECIAL FORCES: A GUIDED TOUR OF U.S. ARMY SPECIAL FORCES
   INTO THE STORM: A STUDY IN COMMAND
   (written with General Fred Franks, Jr., Ret., and Tony Koltz)
   EVERY MAN A TIGER
   (written with General Charles Horner, Ret., and Tony Koltz)
   SHADOW WARRIORS: INSIDE THE SPECIAL FORCES
   (written with General Carl Stiner, Ret., and Tony Koltz)
   BATTLE READY
   (written with General Tony Zinni, Ret., and Tony Koltz)
   Created by Tom Clancy
   TOM CLANCY’S SPLINTER CELL
   TOM CLANCY’S SPLINTER CELL: OPERATION BARRACUDA
   TOM CLANCY’S SPLINTER CELL: CHECKMATE
   TOM CLANCY’S SPLINTER CELL: FALLOUT
   Created by Tom Clancy and Steve Pieczenik
   TOM CLANCY’S OP-CENTER
   TOM CLANCY’S OP-CENTER: MIRROR IMAGE
   TOM CLANCY’S OP-CENTER: GAMES OF STATE
   TOM CLANCY’S OP-CENTER: ACTS OF WAR
   TOM CLANCY’S OP-CENTER: BALANCE OF POWER
   TOM CLANCY’S OP-CENTER: STATE OF SIEGE
   TOM CLANCY’S OP-CENTER: DIVIDE AND CONQUER
   TOM CLANCY’S OP-CENTER: LINE OF CONTROL
   TOM CLANCY’S OP-CENTER: MISSION OF HONOR
   TOM CLANCY’S OP-CENTER: SEA OF FIRE
   TOM CLANCY’S OP-CENTER: CALL TO TREASON
   TOM CLANCY’S OP-CENTER: WAR OF EAGLES
   TOM CLANCY’S NET FORCE
   TOM CLANCY’S NET FORCE: HIDDEN AGENDAS
   TOM CLANCY’S NET FORCE: NIGHT MOVES
   TOM CLANCY’S NET FORCE: BREAKING POINT
   TOM CLANCY’S NET FORCE: POINT OF IMPACT
   TOM CLANCY’S NET FORCE: CYBERNATION
   TOM CLANCY’S NET FORCE: STATE OF WAR
   TOM CLANCY’S NET FORCE: CHANGING OF THE GUARD
   TOM CLANCY’S NET FORCE: SPRINGBOARD
   TOM CLANCY’S NET FORCE: THE ARCHIMEDES EFFECT
   Created by Tom Clancy and Martin Greenberg
   TOM CLANCY’S POWER PLAYS: POLITIKA
   TOM CLANCY’S POWER PLAYS: RUTHLESS.COM
   TOM CLANCY’S POWER PLAYS: SHADOW WATCH
   TOM CLANCY’S POWER PLAYS: BIO-STRIKE
   TOM CLANCY’S POWER PLAYS: COLD WAR
   TOM CLANCY’S POWER PLAYS: CUTTING EDGE
   TOM CLANCY’S POWER PLAYS: ZERO HOUR
   TOM CLANCY’S POWER PLAYS: WILD CARD
   This is a work of fiction. Names, characters, places, and incidents either
   are the product of the author’s imagination or are used fictitiously, and
   any resemblance to actual persons, living or dead, business establishments
   , events, or locales is entirely coincidental.
   DEBT OF HONOR
   A Berkley Book / published by arrangement with
   Jack Ryan Limited Partnership
   Copyright © 1994 by Jack Ryan Limited Partnership.
   eISBN : 978-1-101-00236-0
   BERKLEY®
   Berkley Books are published by The Berkley Publishing Group,
   a division of Penguin Group (USA) Inc.,
   375 Hudson Street, New York, New York 10014.
   BERKLEY and the “B” design are trademarks
   belonging to Penguin Group (USA) Inc.
   http://us.penguingroup.com
   For Mom and Dad
   A man’s character is his fate
   —Heraclitus
   Acknowledgments
   Carter and Wox for the procedures,
   Russ, again, for the physics,
   Tom, Paul, and Bruce for the world’s best cartography,
   Keith for the airman’s perspective on it,
   Tony for the attitude,
   Piola and her f
riends on Saipan for local color,
   And Sandy for one hell of a ride in a snake.
   Prologue
   Sunset, Sunrise
   In retrospect, it would seem an odd way to start a war. Only one of the participants knew what was really happening, and even that was a coincidence. The property settlement had been moved up on the calendar due to a death in the attorney’s family, and so the attorney was scheduled for a red-eye flight, two hours from now, to Hawaii.
   It was Mr. Yamata’s first property closing on American soil. Though he owned many properties in the continental United States, the actual title transfer had always been handled by other attorneys, invariably American citizens, who had done precisely what they had been paid to do, generally with oversight by one of Mr. Yamata’s employees. But not this time. There were several reasons for it. One was that the purchase was personal and not corporate. Another was that it was close, only two hours by private jet from his home. Mr. Yamata had told the settlement attorney that the property would be used for a weekend getaway house. With the astronomical price of real estate in Tokyo, he could buy several hundred acres for the price of a modestly large penthouse apartment in his city of residence. The view from the house he planned to build on the promontory would be breathtaking, a vista of the blue Pacific, other islands of the Marianas Archipelago in the distance, air as clean as any on the face of the earth. For all those reasons Mr. Yamata had offered a princely fee, and done so with a charming smile.
   And for one reason more.
   The various documents slid clockwise around the circular table, stopping at each chair so that signatures could be affixed at the proper place, marked with yellow Post-it notes, and then it was time for Mr. Yamata to reach into his coat pocket and withdraw an envelope. He took out the check and handed it to the attorney.
   “Thank you, sir,” the lawyer said in a respectful voice, as Americans always did when money was on the table. It was remarkable how money made them do anything. Until three years before, the purchase of land here by a Japanese citizen would have been illegal, but the right lawyer, and the right case, and the right amount of money had fixed that, too. “The title transfer will be recorded this afternoon.”
   Yamata looked at the seller with a polite smile and a nod, then he rose and left the building. A car was waiting outside. Yamata got in the front passenger seat and motioned peremptorily for the driver to head off. The settlement was complete, and with it the need for charm.
   Like most Pacific islands, Saipan is of volcanic origin. Immediately to the east is the Marianas Trench, a chasm fully seven miles deep where one geological plate dives under another. The result is a collection of towering cone-shaped mountains, of which the islands themselves are merely the tips. The Toyota Land Cruiser followed a moderately smooth road north, winding around Mount Achugao and the Mariana Country Club toward Marpi Point. There it stopped.
   Yamata alighted from the vehicle, his gaze resting on some farm structures that would soon be erased, but instead of walking to the building site for his new house, he headed toward the rocky edge of the cliff. Though a man in his early sixties, his stride was strong and purposeful as he moved across the uneven field. If it had been a farm, then it had been a poor one, he saw, inhospitable to life. As this place had been, more than once, and from more than one cause.
   His face was impassive as he reached the edge of what the locals called Banzai Cliff. An onshore wind was blowing, and he could see and hear the waves marching in their endless ranks to smash against the rocks at the base of the cliff—the same rocks that had smashed the bodies of his parents and siblings after they, and so many others, had jumped off to evade capture by the advancing U.S. Marines. The sight had horrified the Marines, but Mr. Yamata would never appreciate or acknowledge that.
   The businessman clapped his hands once and bowed his head, both to call the attention of the lingering spirits to his presence and to show proper obeisance to their influence over his destiny. It was fitting, he thought, that his purchase of this parcel of land now meant that 50.016% of the real estate on Saipan was again in Japanese hands, more than fifty years since his family’s death at American hands.
   He felt a sudden chill, and ascribed it to the emotion of the moment, or perhaps the nearness of his ancestors’ spirits. Though their bodies had been swept away in the endless surf, surely their kami had never left this place, and awaited his return. He shuddered, and buttoned his coat. Yes, he’d build here, but only after he’d done what was necessary first.
   First, he had to destroy.
   It was one of those perfect moments, half a world away. The driver came smoothly back, away from the ball, in a perfect arc, stopped for the briefest of moments, then accelerated back along the same path, downward now, gaining speed as it fell. The man holding the club shifted his weight from one leg to the other. At the proper moment, his hands turned over as they should, which caused the club head to rotate around the vertical axis, so that when the head hit the ball it was exactly perpendicular to the intended flight path. The sound told the tale—a perfect tink (it was a metal-headed driver). That, and the tactile impulse transmitted through the graphite shaft, told the golfer everything he needed to know. He didn’t even have to look. The club finished its follow-through path before the man’s head turned to track the flight of the ball.
   Unfortunately, Ryan wasn’t the one holding the club.
   Jack shook his head with a rueful grin as he bent to tee up his ball. “Nice hit, Robby.”
   Rear Admiral (lower half) Robert Jefferson Jackson, USN, held his pose, his aviator’s eyes watching the ball start its descent, then bounce on the fairway about two hundred fifty yards away. The bounces carried it another thirty or so. He didn’t speak until it stopped, dead center. “I meant to draw it a little.”
   “Life’s a bitch, ain’t it?” Ryan observed, as he went through his setup ritual. Knees bent, back fairly straight, head down but not too much, the grip, yes, that’s about right. He did everything the club pro had told him the previous week, and the week before that, and the week ... bringing the club back ... and down ...
   ... and it wasn’t too bad, just off the fairway to the right, a hundred eighty yards, the best first-tee drive he’d hit in ... forever. And approximately the same distance with his driver that Robby would have gotten with a firm seven-iron. About the only good news was that it was only 7:45 A.M., and there was nobody around to share his embarrassment.
   At least you cleared the water.
   “Been playing how long, Jack?”
   “Two whole months.”
   Jackson grinned as he headed down to where the cart was parked. “I started in my second year at Annapolis. I have a head start, boy. Hell, enjoy the day.”
   There was that. The Greenbrier is set among the mountains of West Virginia. A retreat that dates back to the late eighteenth century, on this October morning the white mass of the main hotel building was framed with yellows and scarlets as the hardwood trees entered their yearly cycle of autumn fire.
   “Well, I don’t expect to beat you,” Ryan allowed as he sat down in the cart.
   A turn, a grin. “You won’t. Just thank God you’re not working today, Jack. I am.”
   Neither man was in the vacation business, as much as each needed it, nor was either man currently satisfied with success. For Robby it meant a flag desk in the Pentagon. For Ryan, much to his surprise even now, it had been a return to the business world instead of to the academic slot that he’d wanted—or at least thought he’d wanted—standing there in Saudi Arabia, two and a half years before. Perhaps it was the action, he thought—had he become addicted to it? Jack asked himself, selecting a three-iron. It wouldn’t be enough club to make the green, but he hadn’t learned fairway woods yet. Yeah, it was the action he craved even more than his occasional escape from it.
   “Take your time, and don’t try to kill it. The ball’s already dead, okay?”
   “Yes, sir, Admiral, sir,” Jack replied.
 &nb
sp; “Keep your head down. I’ll do the watching.”
   “All right, Robby.” The knowledge that Robby would not laugh at him, no matter how bad the shot, was somehow worse than the suspicion that he might. On last reflection, he stood a little straighter before swinging. His reward was a welcome sound:
   Swat. The ball was thirty yards away before his head came up to see it, still heading left ... but already showing a fade back to the right.
   “Jack?”
   “Yeah,” Ryan answered without turning his head.
   “Your three-iron,” Jackson said, chuckling, his eyes computing the flight path. “Don’t change anything. Do it just like that, every time.”
   Somehow Jack managed to put his iron back in the bag without trying to wrap the shaft around his friend’s head. He started laughing when the cart moved again, up the right-side rough toward Robby’s ball, the single white spot on the green, even carpet.
   “Miss flying?” he asked gently.
   Robby looked at him. “You play dirty, too,” he observed. But that was just the way things went. He’d finished his last flying job, screened for flag, then been considered for the post of commander of the Naval Aviation Test Center at Naval Air Station, Patuxent River, Maryland, where his real title would have been Chief Test Pilot, U.S. Navy. But instead Jackson was working in J-3, the operations directorate for the Joint Chiefs of Staff. War Plans, an odd slot for a warrior in a world where war was becoming a thing of the past. It was more career-enhancing, but far less satisfying than the flying billet he’d really wanted. Jackson tried to shrug it off. He’d done his flying, after all. He’d started in Phantoms and graduated to Tomcats, commanded his squadron, and a carrier air wing, then screened early for flag rank on the basis of a solid and distinguished career during which he’d never put a foot wrong. His next job, if he got it, would be as commander of a carrier battle group, something that had once seemed to him a goal beyond the grasp of Fortune itself. Now that he was there, he wondered where all the time had gone, and what lay ahead. “What happens when we get old?”
   

 Changing of the Guard
Changing of the Guard Clear and Present Danger
Clear and Present Danger Hounds of Rome
Hounds of Rome Breaking Point
Breaking Point Tom Clancy's Jack Ryan Books 7-12
Tom Clancy's Jack Ryan Books 7-12 Full Force and Effect
Full Force and Effect The Archimedes Effect
The Archimedes Effect Combat Ops
Combat Ops Into the Storm: On the Ground in Iraq
Into the Storm: On the Ground in Iraq Under Fire
Under Fire Point of Impact
Point of Impact Red Rabbit
Red Rabbit Rainbow Six
Rainbow Six The Hunt for Red October
The Hunt for Red October The Teeth of the Tiger
The Teeth of the Tiger Conviction (2009)
Conviction (2009) Battle Ready
Battle Ready Patriot Games
Patriot Games The Sum of All Fears
The Sum of All Fears Fallout (2007)
Fallout (2007) Red Storm Rising
Red Storm Rising The Cardinal of the Kremlin
The Cardinal of the Kremlin Executive Orders
Executive Orders Lincoln, the unknown
Lincoln, the unknown Threat Vector
Threat Vector The Hunted
The Hunted Shadow Warriors: Inside the Special Forces
Shadow Warriors: Inside the Special Forces End Game
End Game Special Forces: A Guided Tour of U.S. Army Special Forces
Special Forces: A Guided Tour of U.S. Army Special Forces Locked On
Locked On Line of Sight
Line of Sight Tom Clancy Enemy Contact - Mike Maden
Tom Clancy Enemy Contact - Mike Maden Fighter Wing: A Guided Tour of an Air Force Combat Wing
Fighter Wing: A Guided Tour of an Air Force Combat Wing Springboard
Springboard Line of Sight - Mike Maden
Line of Sight - Mike Maden EndWar
EndWar Dead or Alive
Dead or Alive Tom Clancy Support and Defend
Tom Clancy Support and Defend Checkmate
Checkmate Command Authority
Command Authority Carrier: A Guided Tour of an Aircraft Carrier
Carrier: A Guided Tour of an Aircraft Carrier Blacklist Aftermath
Blacklist Aftermath Marine: A Guided Tour of a Marine Expeditionary Unit
Marine: A Guided Tour of a Marine Expeditionary Unit Commander-In-Chief
Commander-In-Chief Armored Cav: A Guided Tour of an Armored Cavalry Regiment
Armored Cav: A Guided Tour of an Armored Cavalry Regiment Tom Clancy's Jack Ryan Books 1-6
Tom Clancy's Jack Ryan Books 1-6 The Ultimate Escape
The Ultimate Escape Airborne: A Guided Tour of an Airborne Task Force
Airborne: A Guided Tour of an Airborne Task Force Debt of Honor
Debt of Honor Cyberspy
Cyberspy Point of Contact
Point of Contact Operation Barracuda (2005)
Operation Barracuda (2005) Choke Point
Choke Point Power and Empire
Power and Empire Every Man a Tiger: The Gulf War Air Campaign
Every Man a Tiger: The Gulf War Air Campaign Endgame (1998)
Endgame (1998) EndWar: The Missing
EndWar: The Missing Splinter Cell (2004)
Splinter Cell (2004) The Great Race
The Great Race True Faith and Allegiance
True Faith and Allegiance Deathworld
Deathworld Ghost Recon (2008)
Ghost Recon (2008) Duel Identity
Duel Identity Line of Control o-8
Line of Control o-8 The Hunt for Red October jr-3
The Hunt for Red October jr-3 Hidden Agendas nf-2
Hidden Agendas nf-2 Acts of War oc-4
Acts of War oc-4 Ruthless.Com pp-2
Ruthless.Com pp-2 Night Moves
Night Moves The Hounds of Rome - Mystery of a Fugitive Priest
The Hounds of Rome - Mystery of a Fugitive Priest Into the Storm: On the Ground in Iraq sic-1
Into the Storm: On the Ground in Iraq sic-1 Threat Vector jrj-4
Threat Vector jrj-4 Combat Ops gr-2
Combat Ops gr-2 Virtual Vandals nfe-1
Virtual Vandals nfe-1 Runaways nfe-16
Runaways nfe-16 Marine: A Guided Tour of a Marine Expeditionary Unit tcml-4
Marine: A Guided Tour of a Marine Expeditionary Unit tcml-4 Shadow Warriors: Inside the Special Forces sic-3
Shadow Warriors: Inside the Special Forces sic-3 Jack Ryan Books 1-6
Jack Ryan Books 1-6 Cold Case nfe-15
Cold Case nfe-15 Changing of the Guard nf-8
Changing of the Guard nf-8 Splinter Cell sc-1
Splinter Cell sc-1 Battle Ready sic-4
Battle Ready sic-4 The Bear and the Dragon jrao-11
The Bear and the Dragon jrao-11 Fighter Wing: A Guided Tour of an Air Force Combat Wing tcml-3
Fighter Wing: A Guided Tour of an Air Force Combat Wing tcml-3 Patriot Games jr-1
Patriot Games jr-1 Jack Ryan Books 7-12
Jack Ryan Books 7-12 Mission of Honor o-9
Mission of Honor o-9 Private Lives nfe-9
Private Lives nfe-9 Operation Barracuda sc-2
Operation Barracuda sc-2 Cold War pp-5
Cold War pp-5 Point of Impact nf-5
Point of Impact nf-5 Red Rabbit jr-9
Red Rabbit jr-9 The Deadliest Game nfe-2
The Deadliest Game nfe-2 Springboard nf-9
Springboard nf-9 Safe House nfe-10
Safe House nfe-10 EndWar e-1
EndWar e-1 Duel Identity nfe-12
Duel Identity nfe-12 Deathworld nfe-13
Deathworld nfe-13 Politika pp-1
Politika pp-1 Rainbow Six jr-9
Rainbow Six jr-9 Tom Clancy's Power Plays 1 - 4
Tom Clancy's Power Plays 1 - 4 Endgame sc-6
Endgame sc-6 Executive Orders jr-7
Executive Orders jr-7 Net Force nf-1
Net Force nf-1 Call to Treason o-11
Call to Treason o-11 Locked On jrj-3
Locked On jrj-3 Against All Enemies
Against All Enemies The Sum of All Fears jr-7
The Sum of All Fears jr-7 Sea of Fire o-10
Sea of Fire o-10 Fallout sc-4
Fallout sc-4 Balance of Power o-5
Balance of Power o-5 Shadow Watch pp-3
Shadow Watch pp-3 State of War nf-7
State of War nf-7 Wild Card pp-8
Wild Card pp-8 Games of State o-3
Games of State o-3 Death Match nfe-18
Death Match nfe-18 Against All Enemies mm-1
Against All Enemies mm-1 Every Man a Tiger: The Gulf War Air Campaign sic-2
Every Man a Tiger: The Gulf War Air Campaign sic-2 Cybernation nf-6
Cybernation nf-6 Support and Defend
Support and Defend Night Moves nf-3
Night Moves nf-3 SSN
SSN Cutting Edge pp-6
Cutting Edge pp-6 The Cardinal of the Kremlin jrao-5
The Cardinal of the Kremlin jrao-5 War of Eagles o-12
War of Eagles o-12 Op-Center o-1
Op-Center o-1 Mirror Image o-2
Mirror Image o-2 The Archimedes Effect nf-10
The Archimedes Effect nf-10 Teeth of the Tiger jrj-1
Teeth of the Tiger jrj-1 Bio-Strike pp-4
Bio-Strike pp-4 State of Siege o-6
State of Siege o-6 Debt of Honor jr-6
Debt of Honor jr-6 Zero Hour pp-7
Zero Hour pp-7 Ghost Recon gr-1
Ghost Recon gr-1 Command Authority jr-10
Command Authority jr-10 Tom Clancy's Power Plays 5 - 8
Tom Clancy's Power Plays 5 - 8 Checkmate sc-3
Checkmate sc-3 Breaking Point nf-4
Breaking Point nf-4 Gameprey nfe-11
Gameprey nfe-11 The Hunted e-2
The Hunted e-2 Hidden Agendas
Hidden Agendas Divide and Conquer o-7
Divide and Conquer o-7